The developer has not uploaded a game yet...

(This is the REAL Turkey Noir)

This game implements the turkey as the main character,  who is seeking a cornucopia. The game started out with the idea that the turkey was getting revenge on a mob boss, a rat, who would be the boss fight in the second scene (the rat can still be seen in the second scene)

Scott O'Neil-Level Design/Coding (made the ground geometry, door, and box behind the door for the first level. Coded the door and coded the actions for the turkey's different animations. Implemented the art work and made them into sprites and flip books. Also coded the box that ends the game on the second level.)

Fernando-Art (Made the turkey/main character and his animations)

Erika-Art (Made the bricks on the side of the road in the first level)

Randall-Level design/Coding/Art (Made the platforms on the second level and helped with animation art. Also made the art for the top of the road in the first level)


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